SamuKata
rayjiun
rayjiun

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Transparency + UI changes

Hello everyone,

We wanted to be more transparent regarding our development and upcoming features.
Given we've indefinitely delayed Machin[A], we want to make the most out of BO6s release by making sure we keep developing, polishing and keep making really cool stuff.

In this post, I'm sharing 2 small UI changes that are coming. One being the scoreboard, one being a UI option for the reload prompt, akin to old CoDs displaying Reload, Low Ammo or No Ammo under your reticle. However, these are not the only UI changes that'll be happening. For our update planned after our upcoming massive 4.0.0 update, we plan to add far more detailed hint strings for our item system and also revamp the player widget a bit, adding player icons, support for other players and other small QoL changes.

Besides that, we have a very big feature planned. We don't want to tell you too much, as nothing is entirely set in stone. However, this plan relates to adding a feature that allows you to replay the map and earn cosmetics which will be stored in the save data, ensuring you only have to get it once.

Once we reveal more of another, less secretive feature that we want to showcase with our upcoming 4.0.0 update (which'll have trailers too posted on social media) - far more will be shown here and revealed.

Thank you so much for your patience and support, we're beyond excited to show you far more.

Transparency + UI changes Transparency + UI changes

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