Furgeon V.0.0.8 Update
Added 2016-04-15 10:38:36 +0000 UTCPlay here: https://e621.net/post/show/870774/dungeon-early-flash-furgeon-game_-disambiguation-m
or
https://www.furaffinity.net/view/19686776/
Furgeon V.0.0.8 Update Log
-Scroll function is now operational!!!
-This, the fact I had no idea how to script a scroll wheel was why I limited the text input, now you can scroll up and down on long passages of text that exceed the visual field, I.E. I can make long and details passages now!!!
-Will add a bar later that you can hold and scroll up and down, but for now just use your scroll wheel.
-Scroll arrows on right handside of text field will display if text can go up or down further then it already is, if not they'll vanish within accordance of the alloted space.
-Intro: Mike's handjob scene has been exanded and added upon.
-Intro: Mike's oral sex scene has been added.
-Can now buy your freedom, not that there's anywhere to go at the moment.
-Can now just click on the patreon link and or logo and be taken to a new tab page for the patreon page in your browser.
-Shop keepers, or rather the one, Borus in the jail will allow players to buy an assortment of randomized items, and to sell junk aswell for Sil.
-Losing in combat will result in a rape scene, submit scenes also lead to the same rape scene til later where they'll have their own scenes.
-Basic inventory system, only three open slots at the moment to plat around with.
-Multiple code fixes, small ui adjustments, temp holders, grammar and spelling corrections and organizational adjustments.
-Fast travel is done now just need to make areas to go to, can technically go to the next area Bunny Burrow but since that area isn't scripted yet....., it's a dead end at the moment. However once you pay Rillo the location opens in the fast travel, not that there's anything there yet though.
-Main menu is there but at the moment only option that works is 'new game', which is kinda useless at the moment since whenever you refresh the page a new game is generated anyways. Menu is currently an eye sore so needs aesthetic love but so far doesn't serve any purpose at the moment so for now gonna disable the menu system til I get an export and import function running.
-Fatigue and health bar sprites are hidden for the time being til I get the positioning fixed for them so gonna have to deal with numbers for the time being for hp and fatigue visuals only.
-New enemy: Guard Dog, now the weakest enemy to encounter in the jail with only 25hp.
-Rat man's hp has been boosted to 75hp. Note even level 1's have a chance of beating rat men so don't feel too cornered.
-Each level will increase your over all strength making you hit harder during fights.
-When an enemy is defeated can now activate a sex scene with them but those haven't been written yet du to time constraints, will be in the next updates however.
-Combat Sex Scenes (submit/defeat):
-Rat Man scene added.
-Dog scene added.
-Cardew scene worked on but not finished.
-New Items:
-Apple: restores 25 hp.
-Nut: restores 25 hp.
-Roulette Grape: Either get full health, 3/4th's max health, or nothing at all.
-Shiv: First weapon, increases attack by 25.
BUGS:
-Cannot unequip items at the moment, can replace them however. (shiv)
-Selling items is a work in progress, mostly done but items in you inventory wont show up so can't really sell them at the moment.
-Black jack 21 bugs out when you start to play, avoid it for the time being.(disabled to prevent looping)
-If buying from the shop and nothing in inventory previously, you'll end up buying 2 of whatever you first try to buy.
Personal Note:
I'm not use to writing kinky stuff, while I do greatly enjoy it I'm far from being good at it so please hang in there with me while I work on learning how to make more intimate and details scenes.
Bound to be some grammar and spelling erros, I'll appologize in advance here, >.>'
Notice:
Votes for key events and changes plus additions will be held on the 1st of each month after the update, if not once a month then once every two months without fail.
Please keep in mind this is an on going project and a very early one too boot.