SamuKata
es47mods
es47mods

boosty


Project "Ada Bodyperfection"

I'm starting work on a new body for Ada - "Ada Bodyperfection". Why does Ada need a new body? There are a number of reasons.
1. Cutscenes - Sometimes objects that Ada holds in her hands hang in the air. I partially solved this problem, but not completely.
2. Posture - Currently in mods I'm using Ashley's body with a modified Ada skeleton. Overall, Ada looks good, but not perfect. She has sloping shoulders and a slightly stooped figure. I want to fix this. Ada is a very impressive woman, unlike the always scared little mouse Ashley).
3. UV - texture coordinates. To put it in more understandable language, this is a kind of “map” responsible for the position of textures on the model. At the moment, the UV is quite uncomfortable, which makes it difficult to create complex tattoos on the whole body, or body art. I will try to make the most convenient UV, which will greatly simplify the work in the future.
4. Detailing - I want to add detailing models. The shoulders, neck and collarbones need additional work.
5. In the future, the new body may be modified. I also plan to use this body for Ashley in the future (at least I'll try). If everything works out, we will return to the "3 in 1" scheme. Mods will be released again for three characters at once - Ada, Ashley and Ash.
This is what the plans for early November look like.

Project "Ada Bodyperfection"

Comments

<div ><div><span class="text">I can't wait for Warm Heart Ada</span></div></div>

TheRealSamuelRandall


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