Awrite, thanks to everyone who wished me well for my finals!
I'm just about wrapped up with the semester and my last assignment is due today, so I have a bit of time for MUGEN.
I have Bao's two moves implemented (BJ and Dog) as a striker , but they need a bit of tweaks as it looks a little weird now. The GIFs I uploaded got corrupted somehow except for the one I attached, but basically it looks like he's spazzing out at certain speeds due to how short the animation time is + frequent head movement, lol, and the BJ I think I'll try to mess with as well.
Mechanically speaking though, he operates a lot like a TOBF character at the moment, with the main difference being that he is significantly more aggressive and has a lot more HP.
The code for this is like ~3000 lines, which is more tedious than difficult, but I am keen on not retreading my mistakes with TOBF and making it a lot easier to maintain, so I will probably set aside some time to try and refactor some of it if I have free time near the end of the month.
Anyway, here's what we have on our plates for December. I don't know if I will be able to get through all of it, but we'll see.
Patreon-specific:
Izanami: FULL COMPAT (Pretty certain this will stretch a few months)
Brian: Striker System Update (Bao)
Lei-Lei Update (Full Nelson)
Makoto Update (Full Nelson?)
Revise Main Page/remove outdated info
Upload new Starter Pack
---misc---
Character Commish 1
Character Commish 2
Sprite Commish 1
Gangbang Practice animation/sprite
Thanks again for your support, and let me know if you have any questions!
wongjr21
2020-12-07 23:31:05 +0000 UTCFio
2020-12-07 15:56:00 +0000 UTC