Mega: DOWNLOAD HERE (if you see a message about not enough bandwidth continue anyway, it should still work)
WeTransfer: DOWNLOAD HERE
Filemail: DOWNLOAD HERE
Hey everyone! Here are the download links for PC version 0.11.1!
If you have any issues or the game crashes please read the FAQ here: captain-hardcore.com/faq
This update contains some of the first gameplay systems: Space travel, galaxy map, plasma pistol and the shuttlecraft. There's also a new Giant mode for characters and customisable fluid colours.
For the first time you can use the shuttle to leave the ship, land on Planet X and explore an alien world.
Once the main sandbox mechanics are finished development will shift more to gameplay and content, so new devices, clothing, hair etc will be added alongside gameplay updates which will gradually introduce the mechanics.
Quest will have an update next, including a new ship environment and more features from the PC version.
NEW: Space travel - select a destination in the galaxy map and the ship will take you there using its hyperspace drive.
NEW: Galaxy map (Galactic trader and higher patrons) - Open the map from the computer screen in the bridge. You can use it to travel between locations. The ship can jump a maximum of 300 light years and you can select any destination within range. The galaxy is small for now but it'll grow once more of the gameplay systems are built.
NEW: Scanner module - Used from the computer screen in the bridge, it'll reveal any nearby waypoints for the shuttle, more functions and waypoints will be added later!
NEW: Shuttle that can take you down to planet surfaces. Once you've scanned the area and found a landing site you can use the shuttle in the hangar at the rear of the ship to descend to the planet's surface. To return to the ship just get back in the shuttle and press launch.
NEW: Demo planet environment (Planet X). This small planet area was created to develop the look and feel of an alien planet environment.
NEW: Plasma pistol (VR mode only). This is the first weapon, there's not much to shoot at yet but you can practice your aim with the bottles in the bar (don't shoot your crew members!) This is still work in progress, I've not decided how ammo will work yet so for now it has unlimited ammo. Desktop support is almost finished and will be in the next build.
NEW: Weapon/Item selection menu (Opened by holding B on the right Index controller or A on Oculus). Time is slowed down while the menu is open.
NEW: Customise pee and cum colour.
NEW: Scale slider for all toys.
NEW: Giant mode - this can be enabled on all characters and most toys. It increases the sliders range so you can create giant characters and toys!
NEW: Added footstep sounds for walking on dirt.
Improved: Characters now scale from their feet instead of the middle of their body, this stops them getting stuck in the ground when making them larger.
Improved: ESC key now closes the main menu in desktop mode.
Improved: Some tweaks to the Vive wand controls.
Improved: Disabled teleport while in POV mode.
FIXED: Large characters have their feet stuck in the ground when spawned.
FIXED: Player falling into space when loading some scenes.
FIXED: Some minor audio bugs.
FIXED: Login issue caused by a bug in Patreons API.
FIXED: Added "Intel OpenSSL Fix.bat" inside the FluidGame directory. If you experience crashes on an Intel 10/11th gen processor then running the game through this file instead of the .exe should fix it.
Known issues: The collision settings UI can get screwed up when giant mode is enabled, but auto collision is still working.
AntiZero
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