New Release: v0.153!
Added 2020-11-14 07:13:27 +0000 UTC
Hey everyone, Happy (belated) Friday the 13th!
The latest build is uploading as I type this and we've got it all this week, from new quests, new scene art, new characters, and all the usual piles of bug-fixes and improvements.
I don't have much to say about the build that isn't covered in the patch notes, but I hope you enjoy and look forward to the Isle of Deer's exciting conclusion coming next week.
- Nym
Version 0.153 - 11-13-2020
- Added new Beatrix scene art
- Added new story-content and characters to the Isle of Deer
- Updated the remainder of the adult scene formats to align with the scene library formats
- Fixed a number of rich-text characters remaining in the NSFW scenes
- Fixed a couple of move speed errors
- Fixed some passability issues
- Fixed a bug where attempting to loot a certain key fragment wouldn’t add it to your inventory
- Fixed some tile errors
- Fixed an error where a battle animation played twice
- Fixed Entomb adding Def Up instead of Down
- Fixed enemy Overgrowth only affecting Enemy #1 instead of both enemies
- Devour now provides immunity to certain magical status effects
- Fixed a transfer event after choosing the first siege units
- Fixed some misplaced balloon icons
- Fixed a lighting issue at the Glass Sea campsite
- Adjusted some lighting for better performance in the cove
- Fixed some overlays in the cove battle and post-battle maps
- Fixed an issue where Mercy wouldn’t enter the scene library after the final cove siege