FAQ.
Added 2024-12-26 06:46:46 +0000 UTC1. Why 2K resolution and not 4K?
I have a 2K monitor and I don't think my computer can handle VaM in 4K so there will be no 4K version unless we upgrade the PC.2. Where is the scene .var files for running it in VaM?
Currently, there is no scene var for VaM users yet for my original contents. I planning to do it later for a separate supporters Tier. I built the scene with the characters in mind so there are works to be done so it can run properly on other Looks. (Looks will not be included in the scene, only the animation).3. Where is the "dwarf" contents?
Not here, No where really, I don't think it's allowed on Patreon. I don't really know where to put them so they are only on Iwara and I got no plan to produce more of them, unless there is a platform that I can use to upload it.4. Can you do more of "this" video?
To be honest, I really have no idea what I am doing here. I really new with the tools to make these videos and my ADHD really doesn't help with me focusing on anything, that why the some WIP never make it into a video. I will try to do anything that you guys are suggesting but there is no promise.5. Can you share the Character Looks (For VaM)?
Most of them are Frankenstein, just leave a comment and I will give you the original name for her.6. Should I subscribe to this Patreon?
maybeeeeeeeeeeeee?7. Why are the videos so bad?
It is what it is, I sucks, just end me.
Comments
She is Yingying by Passerby
LibVam
2024-12-30 05:11:12 +0000 UTCThe ones that have two part episodes, and i think it is the same character with the homeless
Buzz Buzz
2024-12-29 14:10:36 +0000 UTCWhich one?
LibVam
2024-12-29 14:09:22 +0000 UTCSoon πΆβπ«οΈ
LibVam
2024-12-29 14:09:08 +0000 UTCSince you mentioned it, what was the original character name? It looked amazing
Buzz Buzz
2024-12-29 14:07:09 +0000 UTCWhen QoS β οΈ
OuterHeaven
2024-12-26 17:51:08 +0000 UTCThat's true, the bottleneck probably from Physic simulation for sure, Boo knows his stuff.
LibVam
2024-12-26 13:02:49 +0000 UTCFor VaM video creation, investing computational power to physical simulations may be a more efficient choice than focusing solely on increasing rendering resolution.
Minsc Boo
2024-12-26 12:59:17 +0000 UTC