SamuKata
QuinSims
QuinSims

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New animations (22/03) and Schedule

Hey people, how are you all doing? New animations arriving. Last set with February as reference. It taked more time to finished than i expected. It was a nice project i was working to the base game ceiling fan, with interactions and animations, but the game didn't accept very well new interactions for the fan, probably because of it's On and Off mechanic. So i needed to make some changes and adapted it to the Kritical Ceiling Fan so i was able to keep the idea i had in mind at least with the animations (so no ceiling fan for now). And also, another animation for the Streching cage, probably the last one.

Pulse Restrainment (Idle) (Kritical Ceiling Wheel) - Idle animation for the submissive sim. As the name says, restrained by the pulse and suspended in the air.

Pulse Restrainment (Rotating) (Kritical Ceiling Wheel) - With the wheel rotating as a punishment, long duration animation.

Pussy Licking in the Cage (Kritical Stretching Cage) - A cunnilingus animation for femdom lovers, dominant using submissive as a toy for her pleasure.

Others animation are almost done, so, after this problem with the ceiling fan, this is my schedule for the next weeks:

1- Set of animations (March) before the end of the month.
2- Posture Sentinel update before the end of the month.
3- Set of animations (March) in the first week of next month.
4- Preference poll in the next few days.

New animations (22/03) and Schedule New animations (22/03) and Schedule New animations (22/03) and Schedule

Comments

Hi, sorry for the late response (Patreon don't notify us about comments very well sometimes), your suggestion is planned, i'm working in something like that. But for a full spin i will need to ignore the chain connection to the ceiling (the object has a conector, the chain should not trespass it, but i can ignore that for fun purposes). Blender has some problems dealing with ending point of a animation and starting point, i probably can do full spins, but i will need to do the way back at some point, so (so, four spins for the right and four spins for the left for example). But it's something i want to do, it would be nice a animation applying the centrifulgal force over a sim.

QuinSims

Nice , but for real punishment the wheel rotates not far enough and to slow. If it would spinning completly around and faster would be real punishment.

Torsten B.


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