SamuKata
Werethrope
Werethrope

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[BoofVR] Part 1 - Next Phase Plans & Updates

And here we are! :)

This is part 1 post of updates towards BoofVR, mainly notes and what's to come. I also quickly want to thank you all for your feedback from the last build, and your patience with the upload/download issues. We've taken notes of your feedback, especially on some bugs with moving characters, FPS limiting, and seeking solutions for Oculus Quest 2 users!

For this month, we do not have a new build to share - instead, we've been focusing on making the NPCs come to life as more interactable characters for the player. As of right now, we’re currently testing and implementing the UI with the upcoming features first rather than supporting all of the features fully. We’ll start on Werethrope, but the other NPCs will follow suit. I hope you all look forward to these new developments!

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Next Phase Plans

1. NPC-Player Idle


2. NPC-Player Social Interaction


3. Lewd Interactions


4. Relationship System (UI style above is subject to change)

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To reiterate we’re implementing the UI of these features first and then the full support of them with animations, VFX, and audio later. As always thank you guys for your patience and support!

Part 2 post will be up shortly, and it will be focusing on new art and WIP animations being made as part of the focus on the next phase for BoofVR.

Cheer to you all! <3

Werethrope & Team

Comments

It's amazing how alive this experience will be once these are implemented

TuskBuddy34


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