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Team Beef Next PCVR Project Vote is now Live

As promised the Team Beef Next PCVR Project Vote is now live. You will receive a voting token in your Patreon associated e-mail address with a link to vote. 

2 choices per patron. 

Each choice has the type of port it is along with a difficulty rating. A being easy to do with a short turn around time. F being a very speculative project that would have a high chance of failing, and / or a long development

Thank you for all your suggestions, we added quite a few interesting possibilities. A lot of them didn't match the criteria we need (Source Code Available or Unity) so were not added. We also ran out of time to analyse every single suggestion to see if there was source code available, rest assured there will be more to come. I've listed some of the ones that didn't make the vote with the reasons why. If your suggestion isn't below you can assume it didn't match the criteria. As said when PreyDog's Injector is released we will also look to add in Unreal Engine games (as I believe each will game will need specific tweaks to get motion controls working / other VR enhancements)

Long Dark taken off as others working on it
Praey for the Gods / Ship Breaker will talk with Raicuparta
Bioshock Series (No VR mod route) - Poss PrayDog Future
Vampire: The Masquerade - Bloodlines (No Source)
Abzu - Unreal
Proteus (Native Engine?)
Slime Rancher (Already Mod in the Works)
Knights of the Old Republic (Maybe later with OpenMW)
Edith Finch (Unreal) - PreyDog
Observer (Unreal)
Fallout New Vegas  (Poss OpenMW Future)
OpenLara (Core project not complete)
Alien vs. Predator (couldn't find working source code)
Descent Series (In the future will look into what is available / suitable for VR)

The vote closes at midday (CET) on Monday so make sure you have placed your votes by then. 

You will not be able to see the results during the vote as we don't want people influenced by vote leaders, vote the 2 games, you would most like to see. 

Team Beef Next PCVR Project Vote is now Live

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