SamuKata
KibblesTasty
KibblesTasty

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WIP: Artificer 2.0 (Thundersmith)

### General Update and Blather

Skip to Artificer below for update...

For the most part the time of troubles is behind us, but I do have a pretty heavy workload this week and next week, so I wouldn't say updates are fullspeed again, but I hope by mid month we'll be back to that. Artificer 2.0 is the top of the list, as I'd like to have that wrapped up before June ends.

A few other items are coming. Crafting will probably not start showing up until after Artificer 2.0, but I think I will sneak in a Psion update soon, some patron items are in coming soon (include the start of the new race/class project), I do want to get at least one other subclass idea out soon, and some random crap from my games I might add. I also plan on actually finishing and publishing the revised BM Ranger soon(ish), as technically that was an ask from last month, but we decided to do another cycle on it as the requester is play-testing it.

This one took a long time, as I was struggling with exactly how I wanted to do this one. In the end, well, not many changes, but this is actually the first one I started with, and kept sort of scrapping and restarting, so hopefully these will come a bit faster now that this one is done. Warsmith is probably next. Potion/Gadgetsmith will be faster as they have a lot less changes (mostly just updates, but they were newer and more polished, and aren't changing their dynamic as much). Fleshsmith will be last and take a long time, than 2.0 will be ready. I will update each one a bit 

### Artificer

### Infusionsmith:

I wanted to add more "magic items" to the infusionsmith list, as well as upgrades that *can* be shared, for the Infusionsmith that wants to be a bit more supportive at the cost of *some* of their own power.

And on to the main event...

### Thundersmith

This is the new version of Cannonsmith.

One or two more upgrades will be added in time, one I've had some time to think through and let it settle. Probably upgrades specific to Charged Blade/Kinetic Hammer to expand their functionality a bit.


WIP: Artificer 2.0 (Thundersmith)

Comments

Stormblast could be considered a shotgun upgrade, and they can use it every turn once they have it. Do you think there is more room for something else? Do you think Stormblast too weak? Just curious about any feedback there, as I've always found Stormblast to be a pretty shotgun esque. Gadgetsmith will probably change a bit less, given that it (a) already has a ton of upgrades and options, and (b) is very well reviewed in general. A few rough edges are going to be fixed, and a few new options to better support some alternate builds will be added (and depending on another set of custom upgrades from a certain patreon request, maybe it will get those too once they are ready :), but we'll see, those would probably be more likely to be added to the Expanded Toolbox 2.0 first, which will be it's whole... thing.

KibblesTasty

Definitely liking the look of these changes really cant wait to see how the finished artificer will be :P Have to say i'm surprised thundersmith had no shotgun related upgrades also really wondering how the gadgetsmith variants will work though (maybe different essential tools?)

Verixa Okblek

Don't worry, neither am I. I reply on a computer, but I hit "return" in the middle of comments trying to make a new line all the time and it posts my comment. It drives me insane. I can hit "shift + return" but I forget a lot and have to go back and edit my comment. ... of course, this is a problem I have because I blather too much, and comments shouldn't need line breaks, but here we are.

KibblesTasty

I hadn’t considered that the gauntlet could have variants too, how intriguing. Good luck with the fiddling! Edit - replied in the wrong place, not very familiar with the app for this site. Oops

Ihileath


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