SamuKata
KibblesTasty
KibblesTasty

patreon


Psion 1.2 - new Discipline (Psychokinetics) and Subclass (Shaper)

Now with elemental powers and more ways to bring your imagination to life.

This is a bit of a rough pass; I have not made the fixes in the copy editing doc yet, and will be doing that over the next day or so.

The vote clearly did not want separate disciplines for separate elements, so I've kept them combined into Psychokinetics, and made specialization possible when you take the discipline (without requiring a talent, but they also have drawbacks of not being able to use the other types of elements).

I also intend to update the Soulblade Monk before the next release, but that's not updated here yet (depending on when you click this link).

There is still some number crunching to do, but the first sessions with the ol' abbacus are complete and so far things check out. Shaper is probably overpowered now, but I haven't decided if/how to reign it in. The talent progression change is fairly significant and is still taking some adjusting to.

Change Log v1.2

Psion 1.2 - new Discipline (Psychokinetics) and Subclass (Shaper)

Comments

Maybe. Transposition works better as a 2nd Discipline (as it's not always going to be your best option, despite being useful), that could be solve with a subclass, but only if there was a compelling reason to. I don't know if I want to commit to every Discipline having a subclass, but there's a good chance there will be more of these things in time, because that's how these things tend to go. Currently I'm focusing unfleshing out the tie-in subclasses, but there will be more Psion in time (and more polish to what what's there as feedback comes).

KibblesTasty

The new version looks pretty good. I really love the way the disciplines work. Is every discipline going to get an Archetype that specializes in it? A nomad style archetype for the Transposition discipline sounds fun.

Aron Smith


More Creators