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KibblesTasty
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Expanded Toolbox 2.0 WIP: Fleshsmith

Yikes, this one is a bit messy, as it the playtesting changes and the additional content are sort of intertwined a bit more. But I don't want to keep putting that off.

This is missing one of the big items it supposed to have (an additional Thesis option). Ultimately I haven't been able to make that work in a way that, well, works, yet, so it has been tabled for a bit. It will eventually show up probably, but right now there hasn't been a way to get it into the system.

The Devouring Maw originally had the various options such as Fiendish, Ghoulish, and Vampiric, but I've decided to extend those to all Extra Fangs, as this feats in with giving the natural weapons more upgrades to call their own, as Extra Fangs and Extra Claws were a little lackluster.

Perfection of Mind has been buffed quite a bit.

Adrenaline Serum has been changed a bit; the Extra Attack upgrade has been removed and weapon coating unnerfed; reasoning explained in-line.

There will probably be one more update before the public version, with Runesmith and Cursesmith following in subsequent updates. I don't really want to delay the Expanded Toolbox to the general public much longer. The next version will pretty much be clean up and balance, and will be the version that will be made the public 2.0 for Expanded Toolbox.

The Runesmith 2.0 and Cursesmith will be developed separately for a bit as Patreon only stuff, so they don't hold up the other Artificer updates, as well as can go out to you all in the WIP version without causing issues.

Artificer 2.0.2 will incorporate the Playtesting changes in the Expanded Toolbox here a week or two after the public version (which point they will be removed the Expanded Toolbox).

Sorry it's been a slow start to the month; started it off pretty sick and ended up playing catch up this month so far.

Expanded Toolbox 2.0 WIP: Fleshsmith

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