Small Update: Wind Spells! Wind and Water added to the FoundryVTT version
Added 2021-05-14 10:05:15 +0000 UTCHey Folks-
Generic Spell Update, Wind!
There is a bunch of things I'm working on currently, but wanted to share this update that Generic Elemental Spells are for the time being complete having gotten the whole list of Acid, Cold, Earth, Force, Lightning, Thunder, Poison, Water, and Wind! There's more to do for the future, but this is probably where this will enter the back burner for a bit, so should be a somewhat stable version.
GMBinder: https://www.gmbinder.com/share/-MW5r6wBJTW_lOU6gLyU
PDF: https://drive.google.com/file/d/1zvPrkUnrQ7b5AioUs8m2O7X2oIbpvFMC/view?usp=sharing
FoundryVTT: If you previously installed this module, you can just update it. That simple! If you're interested in installing it though, follow the directions from this post.
If you find any issues, Generic Spells have their own sheet in the Copy Edit doc here:
https://docs.google.com/spreadsheets/d/1sXm14XZPt8cpuuMOoRwtveuaZvuTHGV_q57ktdduT6U/edit#gid=54157007
Class Alpha Surveys (Inventor and Psion):
Some of you have already seen the Alpha versions and Surveys from the Kickstarter, but I want to include folks here if you haven't. The Alpha versions of Inventor and Psion don't contain much you folks haven't seen already, but I'm always interested in getting feedback from folks.
Inventor Survey: https://forms.gle/Bb8pBGUunBwzfWVk9
Psion Survey: https://forms.gle/8DLtB1aWHJnnKZRU7
Inventor Alpha: https://drive.google.com/file/d/13t2k7n4w99XRKdNPrdEJ5We5MK2GW6oe/view?usp=sharing
Psion Alpha: https://drive.google.com/file/d/1nVtymLtbljSIiCvYDNdtUUJq_MgoUgEV/view?usp=sharing
Schedule
The next things will probably see:
- Alchemy modifiers are being reworked to be more like blacksmithing modifiers; cleaner and easier to use. Custom potions are being branched into what will be an application of Herbalism (the current Custom Potion system + some more) and a different application of custom potions for Alchemy, with the differences between Alchemy and Herbalism being a bit expanded on. This is probably the next update for crafting.
- We'll get a new slate of subclass updates for the Kickstarter subclasses coming over the weekend and into early next week as I get ready for the alpha survey for those.
- Now the Generic Spells is at a good plateau for the time being, I have a handful of spells I need to replace for the Kickstarter; this is a good chance to come up with some unique spells to fill out gaps in the Inventor and Psion line ups, so each will be getting a few new spells.
Crafting:
Crafting hasn't been majorly updated this week (as the Alchemy changes are in a branched version that isn't merged yet), but I'm going to include a link here just to make it easy to find. Patreon link reorganization is something I need to do; it's coming, just not the top of the list right now:
https://www.gmbinder.com/share/-MW1NwIyuvXpY0gGWDci
Comments
link doesnt seem to work anymore
kasier
2024-02-12 23:08:00 +0000 UTCYes; probably in about a week as feedback settles down. I don't want to try to maintain them in parallel when there's various grammar and balance tweaks coming in, but once I think they are looking good I'll port them over to the casting compendium.
KibblesTasty
2021-05-14 16:25:17 +0000 UTCSo it is; fixed, thanks!
KibblesTasty
2021-05-14 16:24:08 +0000 UTCI think in the generic spells you put Sky Burst in the wrong section. It looks like a lightning spell, but it’s in the poison section.
Pielike Man
2021-05-14 16:01:54 +0000 UTCWill the latest generic spells be getting added to the casting compendium anytime soon?
Matthew Karabache
2021-05-14 12:05:29 +0000 UTC