FoundryVTT Module Link Hub
Added 2023-04-27 17:18:45 +0000 UTCHey Folks- With the KCLL module getting more fleshed out, I wanted to make a one-stop post for the FoundryVTT content for folks that have it
Hey Folks-
With the KCLL module getting more fleshed out, I wanted to make a one-stop post for the FoundryVTT content for folks that have it unlocked. This post will be updated with new versions as they came out, and linked from the link hub.
The Foundry module model has been updated, so these are now the only 4 modules you need. All class standalone modules have been depreciated and future updates of their contents will be in the KCLL module (for now).
Kibbles' Compendium of Craft and Creation (KCCC)
The first book, this contains Psion, Inventor, and 16 new subclasses, as well as crafting materials, crafting rolltables, and more.
Kibbles' Compendium of Legends and Legacies (KCLL)
The second book, this contains Warden, Spellblade, Warden, and Occultist, as well as 20+ subclasses covering Generic Subclasses and Expanded Subclasses.
Kibbles' Playtest Packet (2025)
The playtest packet for content made in 2025, including Summoner and Paragon classes.
https://github.com/KibblesTasty/kibbles-playtest-packet/releases/latest/download/module.json
Legacy Modules (Will Update, but are out of date).
Kibbles' Casting Compendium
Containing 250+ spells, this contains all the spells I've made from all sources compiled into a single spot.
https://raw.githubusercontent.com/KibblesTasty/kibbles-casting-compendium/main/module.json
Kibbles' Feat Compendium
The collection compendium, this brings together Active Martial Feats, Mystic Path Feats, and Weapon Expert feats.
https://raw.githubusercontent.com/KibblesTasty/kibbles-feat-compendium/main/module.json
Installation Guide
To install a module:
Open FoundryVTT
Click "Add-On Modules"
Click "Install Modules"
In the Manifest Url text box at the bottom, enter the manifest url provided.
That will download the module. You'll see it in your module list.
Load your world, and enable the module for that world in the module config
Always feel free to let me know if you have any questions.
-Kibbles
Comments
Hey- I checked in with ChoasOS (the person currently handling the FoundryVTT conversion) and here's what he said: > "Oh I think that's because I got rid of the generic "Psionic Archetype" feature because now the system supports just having it provided" > "Tell the user to just use the version of the class that's fresh from the compendium (one common issue is back in the v8-v10 era people used to just import full compendiums of things due to limitations in working with compendium documents, which today means they stop receiving bug fixes and other adjustments)" Hope that helps, and if you need more details let me know or drop by the FoundryVTT channel in the Discord. All the best, -Kibbles
KibblesTasty
2024-12-13 23:36:23 +0000 UTCHey there! I own a copy of the Psion Foundry VTT module, and I've ran into an issue- the Psionic Archetype feature seems to be broken in some way? It's not available as a choice to pick via level-up, and on the in-game info page the little icon next to it looks like a broken hyperlink icon instead of the normal little suitcase icon. Is this a known issue? Is there a fix available?
ArtieStroke
2024-12-12 09:20:58 +0000 UTC