Redone from scratch, exported by me from game files.
She comes with 5 outfits, 3 hairstyles (+ variations) and 2 skin textures (normal, hurt).
Same as Ciri, there are two versions of her original hairstyles, one from the game, and another in higher quality that I took from nexus. Basically identical except one has more geometry. There's also another alt hair that was in V2 in case you like it better.
Since original textures don't have any, I've added freckles same as I had done in V2. If you don't want them, you can disable it from the shader nodes. It's a simple mix node on main materials (face, torso, arms, legs).
Her chest being fairly wide, cleavage morph shouldn't be pushed too high, 0.6 on her default body morph would be the max, less if you give her implants as I'm sure most will.
There's a custom morph for the main top to fit it to hood or cloak.
[See stickied post for requirements]
Changelog :
v3.1 : fix for boots not moving with the armature in object mode
v3.0 : initial release
Thiccboysteven
2025-05-01 04:13:36 +0000 UTC2hour2
2025-04-30 14:02:53 +0000 UTC