SamuKata
roadtovostok
roadtovostok

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Upcoming contractor work

Hi!

Since the Public Demo 2 hassle is now mostly behind, I'm going to start activating some new contractor work once again.

Here's what has been currently signed:

The new tasks system will be activated for the Doctor and like the name implies this character will be specialized in medical supplies / tasks.

AI overhaul with new animations, Doctor and those MP5 variants will be included in the Public Demo 2 v2. The map location for the Doctor will be placeholder similarly like with the Generalist.

-Antti (Developer)

Comments

but it wil also give away un nessesary positions of the enemy since i think you as a player wouldnt knwo where they are it should be a supprise i mean liek oh fuck he is behind me or hiding in a building. i think it could be ccol but it should be set in a spesifik way

MrUlfen

Yes this would add lots of immersion if the enemies are intelligent enough to communicate with each other. The last of us part 2 does it wonderfully but an older example would be the Fear games

Leonardo Regalado

Hits and shouts would be cool but I would also hope see AI conversing or giving call outs to each other when in a fight. I do not know how simple developing something like that would be though. It is just something I think would be cool and immersive :)

Infinity

Out of curiosity what kind of dialogue are you referring with hostile AI's? Did you mean just voice acting for different hits and shouts? :)

Road to Vostok

I hope we get enemy AI dialogue as well down the road

Infinity

would love to se the orginal HK 416 and the orginal ak 47 or 105 in the future

MrUlfen


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