Hi!
This first iteration of the Armor System is now completed and I made a small chart to highlight how the system works.
Here's the main elements:
Game has now armor protection and weapon penetration levels from 1-5.
These levels are designed around the IRL NIJ classification.
Available NIJ classes are: II, IIIA, III, III+, and IV.
All armor plates are either Rare (II, IIIA, III, III+) or Legendary (IV) in terms of loot rarity.
Most ballistic helmet are Rare or Legendary, but few bad ones are Uncommon (loot rarity).
Hit to the armor plate or ballistic helmet with correct rating prevents damage.
Protection Levels 1-4 can take 3-4 shots of rated calibers, Level 5 (IV) can take 1-2 shots.
Armor plates prevents Rupture medical condition (if correct rating).
Ballistic helmets prevents Headshot (new condition) medical condition (if correct rating).
When the armor condition is zero you lose its protection.
Higher level ammunition destroys (drops the condition to zero) immediately.
In the future, armor can be repaired with rare materials or through specific trader.
There's multiple SFX elements for specific armor system parts (Load/Unload/Hit/Break)
I'm pretty happy how this system turned out design wise, I think it's easy to understand when it comes to UI and still provides complexity and requires some level of ammunition knowledge to equip correct level of protection for certain maps / situations.
These protection / weapon penetration levels are also designed in a way that I can utilize those values for multiple other features in the future like material based bullet penetration.
Antti (Developer)
Road to Vostok
2024-05-15 01:21:55 +0000 UTCTacShooter
2024-05-15 01:12:56 +0000 UTCRoad to Vostok
2024-05-14 00:52:56 +0000 UTCTacShooter
2024-05-14 00:25:01 +0000 UTCRiviter
2024-05-13 01:15:51 +0000 UTCTastyMilk
2024-05-12 23:01:53 +0000 UTCsecurityCase
2024-05-12 19:42:10 +0000 UTCInfinity
2024-05-12 17:37:54 +0000 UTCPille
2024-05-12 15:05:24 +0000 UTCMrUlfen
2024-05-12 15:05:18 +0000 UTCMello' Mike
2024-05-12 15:04:42 +0000 UTCRoad to Vostok
2024-05-12 14:50:36 +0000 UTCPille
2024-05-12 14:46:21 +0000 UTC