Dev Update (31/05/2024)
Added 2024-05-31 10:26:34 +0000 UTCHi!
Here's a quick dev update and some upcoming plans.
Devlog #11 comes out tomorrow on Youtube and after that I will start preparing that next Patreon development build.
This preparation will take 2-3 days since there's some many debugging tools and placeholder assets lying around on maps (because of these new features), so it will need a "cleaning operation" to make everything player-friendly.
I think somewhere around Tuesday or Wednesday would be ideal for that dev build.
After this "cleaning operation" and dev build, I will start the AI overhaul (probably on Wednesday) and this feature will most likely take entire June, but it will be worth the effort.
There's going to be one pre-planned vacation for me in June, but I have already calculated the necessary time for that AI overhaul and it should totally doable since now I have already all the new animations ready for that etc.
Once the AI overhaul is done, I will be making a dedicated devlog about the new AI.
Thanks for you support, excited to hear your feedback on those new systems next week!
-Antti (Developer)
Comments
Really looking forward to the new AI system, it always seems like the thing that is never done quite right in most games. I saw that RtV was just mentioned on the godot site: https://godotengine.org/article/dev-snapshot-godot-4-3-beta-1/
Sam Hardwater
2024-05-31 14:55:26 +0000 UTCGlad to hear that you are going to take some time off in June! You are progressing really well and a vacation seems like a good way to prevent a burnout! Of course I am happy to hear about the AI overhaul, I'm really hyped for the new system!
Flxw
2024-05-31 10:40:32 +0000 UTC