AI Overhaul (Phase 1) Feature List
Added 2024-06-30 16:35:43 +0000 UTCHi!
Here's all the features which were implemented as part of this overhaul:
AI Rig Updates
Universal rig
New animations
Better ragdolls
Visual AI recoil
Visual AI hit impacts
Directional pole system
Different movement types
Support hand IK
AI Spawner Updates
Dynamic spawn types
Defend areas
Patrol routes
Vantage points
Cover points
Ambush points
AI Equipment Updates
AI can use different weapons
AI can carry backpacks
AI can carry secondary weapons
AI can use headlamps / flashlights
AI can use full-auto burst as suppressive fire
AI can have different clothing variations
AI Behavior Updates
Neutral states: Idle / Group / Wander / Guard / Patrol / Hide
Combat states: Defend / Cover / Hunt / Attack / Ambush / Shift / Vantage / Evade
AI group activities and group alerts
AI behavior mixer and decision randomizer
-Antti (Developer)
Comments
so excited to test the AI
Dani
2024-07-01 01:57:45 +0000 UTCEager to see how this works and feels (:
Juusto Höylä
2024-06-30 17:49:40 +0000 UTCWhat a feast. Looking forward to the devlog!
Fonzi
2024-06-30 17:01:22 +0000 UTC