Dynamic Events (Update)
Added 2025-03-06 14:13:32 +0000 UTCHi!
Here's a quick dev update.
For the past few days I have been working on the "Faction Events" which are part of Q2 milestones. I think the better way of naming these would be "Dynamic Events", since there are a lot more to these than just faction related.
These purpose of these events is that they are kind of randomized scenarios where the goal is to create some surprising situations which break the normal game rhythm. These events are randomized based on the game maps and there's different rarity values when the certain event can happen.
Here's a list of events that I have planned for the early access:
Jet Flyby
Fighter jet (friendly) goes over the map with high speed with randomized direction in each event.
Helicopter Flyby
Border Zone related patrol helicopter (MI-8) goes over the map with randomized direction in each event.
Helicopter Patrol
An overhauled version of the demo helicopter can be called by Guards. Helicopter has a turret / machine gun and searchlight at night. Later on the helicopter can also be shot down, which will spiral the helicopter to near by maps creating a crash site.
Crash Site
Helicopter crash site can spawn in certain maps containing rare weapons and military gear. Event inspired mostly by DayZ.
Airdrop
Finnish Airforce (CASA C-295) performs a airdrop in Area 05 to help the people left in the evacuation zone. Airdrop will contain useful medical supplies, survival gear and sometimes rare weapons.
Ground Stash
Certain maps can spawn hidden ground stashes containing valuables, alcohol, weapons or other contraband.
Bandit Van
Shady van drives to the map with loud music. When the van stops, it will normally drop 3 bandits off the van. In a rare scenario it will drop 2 bandits + 1 bandit boss (Punisher).
BTR
BTR can be called in by the Military. BTR is equipped with turret / machine gun and can drive through certain routes in the map. Later on the helicopter can also be destroyed, which will create a lootable BTR wreck containing rare weapons and military gear.
Artillery Strike
One of the Military bosses (Kapitan) can control artillery units that create a barrage to certain maps map. Once the Kapitan gets killed the possibility of artillery strikes goes to zero.
Air Strike
Air raid sirens will start with 30-60 seconds of warning, after the time delay a fighter jet (hostile) will drop a bomb to the map.
Transmission
All radio equipment will get jammed and few special things will happens during the transmissions.
So this is the first set of Dynamic Events that will be present in early access. Like mentioned these events will be really rare and I have already implemented a few of these in this week.
- Antti (Developer)
Comments
Love random events, can't wait to see things implemented.
maskedhobo
2025-03-07 15:50:39 +0000 UTCDamn this is very exciting news
securityCase
2025-03-06 20:01:59 +0000 UTCHaha this is very exciting ;)
Shamnolya
2025-03-06 16:24:30 +0000 UTCArtillery strikes? Haha they will really fear the main charechter. I mean awesome.
BlackVomit
2025-03-06 14:52:35 +0000 UTCAmazing! How are you planning to implement the event system in general? For example you said "Once the kapitan gets killed the possibility of artillery strikes goes to zero" - Will there be a cooldown system? Do you have any idea for how long theyre gonna be?
Rangeri
2025-03-06 14:26:39 +0000 UTC