SamuKata
roadtovostok
roadtovostok

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Terrain Improvements (Cliffs & Paths)

Hi!

One of the main visual feedback from the demo phase was that the environment seemed a bit flat and there were only straight roads / paths.

Today I upgraded the terrain system to support angle-based cliffs which means that I can make really steep angles in the terrain forming cliffs that blend with the terrain.

On top of this, I found a simple way to make curved paths that can twirl around the terrain and forming non-direct routes that deviate from the main roads.

I will be sharing you the environment, dynamic TOD dev build within few days.

-Antti (Developer)

Terrain Improvements (Cliffs & Paths) Terrain Improvements (Cliffs & Paths) Terrain Improvements (Cliffs & Paths)

Comments

Nice, this is a gamechanger!

Sam Hardwater

i love the new forest floor look. Those tree branches laying around will announce your arrival when they snap in half under your boots

Olli Ruohomäki


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