SamuKata
roadtovostok
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Chambered Round System (Opinion)

Hi!

For the past few days I have been doing some code optimization and design work for the upcoming weapons.

Since I already implemented the separate magazine system, there is now this design decision to be made how I'm going to approach chambering the round.

Option 1 (Automatic):
- When you attach a magazine to the weapon and chamber is empty, it will play an animation which also reloads the weapon by pulling the charging handle automatically.
- Weapon would be ready to fire after this single animation.

Option 2 (Manual):
- When you attach a magazine to the weapon and chamber is empty, it will only play an animation which attaches the magazine to the weapon.
- Once the magazine is attached you will have to manually press some key to pull the charging handle, so it would be a separated animation.
- Weapon would be ready to fire after only after the charging handle animations (if the chamber was empty)

This system would then be displayed in a way like shown in the screenshots, so the ammo check animation would display both the chamber and round status.

In the UI the ammo status would be displayed like this:

 Before you give your opinion on this, try to think if you really would enjoy that manual approach and having full control of the ammo / magazine system or would it be annoying in the long term :)

-Antti (Developer)

Chambered Round System (Opinion)

Comments

I am bit late for this but option 2 is better but the best way would be to have an option to choose which one player prefers.

BlackVomit

I really liked the suggestion on the discord that the first press of lmb after loading should chamer the round, instead of pressing R again. It has just the same degree of manual operation, while being a perfect usability middle ground.

Mello' Mike

I like option 1 for the most part. Option 2 sounds good to me on paper, and I think there should be a separate chamber check/round eject key bind like you mentioned in another comment, but for ease of use I would prefer option 1. Handling the mosin feels great with manually cycling the bolt, but for other rifles and handguns i think it would become cumbersome.

Kevin Kirkbride


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