SamuKata
roadtovostok
roadtovostok

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Hotfix 2 (Press Preview)


Hi! Hotfix 2 for Next Fest Press Preview is now available on Steam.

You can force the hotfix download:
Choose Road to Vostok Demo -> Right Mouse -> Properties
Installed Files -> Verify integrity of demo files

You know that you have the latest version installed when the main menu has RTV_Demo_HF2 on the bottom right corner.

Previous save files are fully compatible.

[ADDED] Border Zone helicopter has now a searchlight mechanic at night
[ADDED] Searchlight mechanic (if spotted) relays your position to all active AI's
[ADDED] Weapon display (Furniture) with sticky placement is available
[ADDED] Weapon display is compatible with Weapons/Mags/Attachment/Grenades/Knives [ADDED] New items has been added to loot generation / simulation
[ADDED] Generalist has new furniture items in supply
[ADDED] Item placement has now support for additional item orientation mode
[FIXED] AI could clip through certain open doors in Minefield and Apartments
[FIXED] Infinite ammo bug related to reloading magazine with only one round
[FIXED] MP7 was missing item name in Interface
[FIXED] All book items were missing value data, previously priced at 1€
[FIXED] Shelter door transition UI could get stuck when doing manual bullet insert
[FIXED] Using sleep items from containers didn't destroy the item
[FIXED] Slot swap allowed using Secondary slot for Primary-only weapons
[FIXED] Rail position limits could be overridden when swapping optics
[FIXED] Coffeemaster item fell through most colliders
[FIXED] Leaning didn't detect door colliders and player could clip through
[FIXED] Lowest audio slider increments were clamped to 0 volume
[FIXED] Knife inspect had legacy inputs mapped for inspect rotation
[FIXED] Knife inspect allowed attack inputs which activated with delay
[FIXED] Village had multiple door steps / ramps which required jumping from certain angles [FIXED] Rain VFX particles were visible underwater while diving
[CHANGED] Transitions are now also highlighted with broken map border ribbon near the flag

Known issues:

-Antti (Developer)

Comments

I cannot seem to find splints anywhere. It's at the point now that when I get a break I just wait until I die cause there doesn't seem to be a solution. Will these be craftable in EA?

Achilles

I wonder if the tactical catches would be a game mechanic in early access. Like ability to place storage containers to maps (which some small random chance to be emptied while you are away). This would reduce rng not working for your benefit or not having food/medical supplies available when needed.

Rami Sihvo


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