SamuKata
adeepindigo
adeepindigo

patreon


September Mod Status Update

Hi All,

Sorry for the delay. I'd love to say it was something more exciting than real life being incredibly busy but I'm sorry, professor, I must not tell lies! My mods should be fine for the patch with the exceptions that were updated below but if you have an issue with one not listed below you can go to Discord. I have a new public mod release as well as as a new early access mod.

I am still working on the Divergent Sims update but it is taking much longer than expected due to both my life and also to brick walls I keep running into in the process. I will try to have it done by October but if not hopefully November. Autonomy in the Sims 4 is a painfully frustrating thing to get right for a smooth and consistent experience, unfortunately.

And just a reminder that if you're having trouble with the download links, try a different browser to see if that helps. If you get caught in a loop trying to download, you're not reading patreon beyond the mod titles and you need to - downloads all say download here so if you don't see it, you haven't read far enough, yet!

Public Updates

Connected Sims v1.8.5- Updated for minor tweaks and patch changes.

Healthcare Redux v9.7.6 - Updated for minor tweaks and patch changes.

Patron Updates

Healthcare Redux v10.7 - Updated for minor tweaks, patch changes, and some significant changes to cancer appointments and how they work. This should allow for a much smoother diagnosis and treatment process than before. I think I've got the kinks worked out but let me know if something weird still happens even after you reset via the Actions menu.

New Mods

New Early Access Mod

Calamitous Sims

Sapphire/Violet Now
Midnight/Azure on 10/7

This mod adds a randomized probability your sims could experience a sudden, life-ending, tragic event adding death variety and unpredictability to your sim's lives. These range things like carbon monoxide poisoning, strokes, fatal accidents on dangerous job shifts, environmental disaster during bad weather, and more. They can occur randomly but most occur in situations where it would realistically make sense (overweight sims are more likely to experience a stroke, for instance).

Some of these types of deaths are included in other mods of mine (for instance choking is in Healthcare Redux) but unlike those other mods, at present (there potentially could be in future), there's no gameplay from them happening to your sims (no doctor or hospital visit, etc). If you have HCR installed it will take precedence over any duplicate deaths available in this mod to enable the gameplay available from it.

The events in this mod are sudden, random tragic deaths that add a bit of danger and precariousness to your sim's existence and life choices. These deaths can affect sims from infant to elder, depending on the event, and in the case of car and plane crashes affect multiple sims in your household if traveling together. Requires Lot51's Core Library.

New Public Release Mod

Better Daycare v1.2

If you had the early access version, please update to fix a typo in the code syntax that would cause an error!

This mod does a few things:

General Pie Menus, Shared Library, Shared Tuning, and Mood Pack

These dependencies are essential to the smooth installation of the vast majority of my mods. My mods are literally dependent on them being installed. When in doubt, redownload them and make sure you have the most recent versions, you don't have duplicates, and you actually have them installed. If you can't click on your sims, are missing menu options, or can't find something that should be where I said it is, or your buffs looks strange, chances are you are missing, have installed incorrectly, or have outdated versions of one or more of these mods so when in doubt, go install them because 9/10 they are needed for my mods.

I've also seen a surprising number of people install Healthy Living but forget Panda's included meshes or install my mods only the scripts without the packages - all files in the zip are, in fact, required unless they specifically state they are a module, addon, pack-specific, or optional!


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