- Polycrunching & Adjustments (From 1.3Mil polys to 170k polys or below)
- modeling work on the model (door sills, interior work, etc)
- Texturing / UVMapping, Rendering Emissive, enhanced dials work.
- Making of custom badges for some highpoly objects (Grills and other parts)
- Baking of Normal maps of highpoly objects.
- (XL & XLT) Will be included with (Different changes, wheels, trim related changes, etc.....)
- Templating.
- LODs till L4
-AO Maps / Enhanced Dirtmaps
- Conversion
UPCOMING PROJECTS / PROJECT DEADLINE: 15th Sept



RAZ3R
2025-09-18 13:03:41 +0000 UTC