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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
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nojumper
courseoftemptation
Jive Faury [SDD Lab]
Hinewguy
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TRIBUTE: Modding Tools
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ザフリ
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観月あき
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Advanced Simulation Modding Group
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Aboutsensuality
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