SamuKata
LilySauce
LilySauce

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Work-in-progress artwork for a sapphic lewd scene!

This is some work-in progress art of the protagonist being (quite happily) held down by Wynne, the witch from the City of the Four.

This medium-sized lewd scene is already mostly written, and the art shown here is fairly likely to be in the next major release! β™‘

Work-in-progress artwork for a sapphic lewd scene!

Comments

I am waiting with baited breath for the second innkeeper scene. Winks.

Michael

Woot woot 😍

Dannie

More innkeeper content is still planned. :)

LilySauce

I like the artwork. I would love to see the future updates with some more of that Dominate inn keeper tho. Just an idea. When he tells you to come around the counter to his bedroom, he could order the protagonist to kneel and then make the protagonist crawl out of his room when umm umm done with his needs. 😘 Just an idea. But I would love to see that develope a ways further.

Dannie

new versions more often...yes. I've supported many developers and it's a hard balancing act (as you stated some want the art completed before releasing a version). The game and the story is what got me interested, the artwork while important isn't my highest rated criteria (since the game is majority sprite images, with an occasional cut scene of your created art work). I'm just pointing out there is a fraction of supporters who also want to see development on the game side as well. If I didn't bring it up you wouldn't know.

Kalon

Hello! First of all, thank you for your support! I'll try to give a nuanced and communicative response in this relatively-short text format. I'm interpreting "balance artwork ... with ... game updates" as that you think I should "release new VERSIONS of the game MORE OFTEN, and work on the art less". If that's not what you meant, please let me know. β™‘ I think it's important to make sure that the releases are: A. sizeable, B. have some VARIED content (ideally), C. given enough polish, and D. given forethought for future releases. ...So sometimes I take more time to make them as "large, varied, polished, and thought out" as people hope for. :) The game's art, gameplay, and writing, ALL need to be developed, and I do try to balance those portions some. However, people have different ideas about what those portions should look like. I've actually had someone tell me they think the artwork should be in-game at the same time the scene is first released (which sounds like the near-opposite of what you're saying). But the most important thing to me is the big picture - that the game continues development for as long as necessary, and flourishes in the way I want it to. I greatly appreciate people's patience and continued support. I'll keep working hard on the game! β™‘

LilySauce

But it's also a lot of time spent to do the quality art, that unfortunately has only a small moment to shine in the game for a scene. All I was asking for was a bit of attention to the gameplay since it's been 3 months and no update...the story of the game is just as easy to showcase as is art and it's continuous.

Kalon

To be fair, art is a lot easier to actually showcase than gameplay content

Azranova

While I understand artwork is important, in the future you could try to balance artwork updates with actual game updates, its been 3 months since an actual gameplay update...keep up the good work though.

Kalon

Very interested in the plot for this one.

rivmi

This is looking like some good art

A duck made out of bread


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