SamuKata
ShineSl
ShineSl

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LOKP - The New Adventure - Act-3 - The Wild Planet (v0.05) Work on the combat code has been successfully completed.

Hi,

I managed to make all the changes to the combat code that I planned, and the code retained its full functionality. Now, when defending and counterattacking, Krystal will use the melee weapon that the player currently has and that is the best in terms of damage. I also added the ability to counterattack in melee when defending to the archer, but the attack level will be very modest against high-level enemies. If the player pumps two directions at once (warrior and archer class), then after a successful dodge, Krystal will have a strong counterattack, and then the ability to deliver another additional blow. However, I would attribute the disadvantages of pumping two classes at once to the fact that there will be too many quick time inventories in a line (after all, you will have to react to both the opportunity to dodge (depends on the agility indicator) and the opportunity to counterattack (depends on the strength indicator).

I would also like to note that the higher the enemy's level, the more agility and strength indicators are required to be able to dodge and counterattack, because the enemy's level will be subtracted from Krystal's strength and agility indicators. For example, if Krystal has a dexterity level of 100, and the enemy's level is 50, then the enemy's level 50 is subtracted from Krystal's dexterity level of 100, and in fact, if more than 50 dexterity points are required to perform the dodge ability, Krystal will not receive such an ability in this turn. And also, when fighting a level 1 enemy, the maximum level of agility that may be required is 100. The minimum is 15, but at the minimum level, the ability to dodge will pop up extremely rarely. The same thing with the strength parameter and the ability to deliver an additional blow.

Thank you for your attention.

P.S. I think I'm done with the combat system, and now I'll focus on sorting out video materials (combat scenes with enemies), but I'll also make some kind of Pin-Up for the holiday (or maybe two Pin-Ups).


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