Mega Blaziken Drawing Timelapse
Added 2023-08-05 08:33:49 +0000 UTCAs some of you may have heard, I have been thinking of shifting from solely Pokémon comics to more illustrations in the future (once we finish the corner saga, which might take a couple of months). This will change almost all current rewards, so I will have to shift the way this Patreon page works in the future. I could post timelapses of my illustrations and maybe even tutorials.
Basically, I am thinking of making this Patreon page into more of a passive income thing for me, where I can have fun and explore other things while still giving everyone something of value. I am nearing the end of my university years, so I may have to take a more passive approach to being a content creator. Icons and wallpaper requests are fun little things to do each month, but I might not be able to keep up in the same way in the future, so those might change as well.
So, enough ranting. This here is a commissioned drawing of Mega Blaziken, which the client wanted powering up a Blaze Kick while not jumping in the air. I have mentioned before that I find my own drawing process quite unconventional as I rarely do sketching before doing the line art. I just undo/erase lines if they do not look right lol. Not the best thing to do as the proportions can be off and the anatomy can be an absolute disgrace, but I find that it is my way of drawing.
You cannot see it here, but I put the upper body and each leg in separate layers (you could interpret layers as separate pieces of transparent paper) so I can rotate and resize any if needed. If they were on the same layer, it is still doable, but it will be more messy and annoying. The hand flames are also on a separate layer, and you can see me just flipping them quite easily. I flipped them because they would fit the frame slightly better (another reason one should do a pre-sketch, but I did not anyway because I am too lazy lol).
I color mainly with the bucket fill tool, which works very well in Clip Studio Paint (not sponsored), and you can see me changing the background to bright green to make sure I do not miss coloring any parts. I do medium tones first, then darker tones, then highlights. Professional artists mostly say to do from dark to light, but I just like starting in the middle. I also removed the fire of the Blaze Kick since it did not look right to me. I gave the client a version with and without it so that they had an option.
I could explain these things a lot better in an actual video next time, but that is a very rough explanation of my process. If you would like me to do actual tutorials, let me know! But just know that I am doing my art right, in the wrong way. Which is the meaning of art, isn't it?