SamuKata
ISAL_3D
ISAL_3D

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Fluid and fur collisions

Happy new year everyone! πŸ₯³πŸŽ†πŸŽ‰

I hope you all had a good end of year and that the next one will be better πŸ˜„

I have started the year by updating some of my tools and experimenting with new features to improve the look of animations.

So far, direct interaction between fur and fluid simulation was impossible/difficult, but the recent update to the software I am using (Houdini) allow both fur and fluid to be part of the same simulation.

I've done some tests to get an idea of what that would look like. It looks okeyish but this will require more work to avoid weird behaviors and long simulation times.

Fluid and fur collisions

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