I tried to make a new kind of dungeon this time. A sort of reaction and timing based one that involves dodging fireballs and spike traps. It's not too hard to do, but man it was hard to make. I've never tried this before and it made rpgmaker angry. Took me awhile to work everything out. I should have it ready enough to play by next weekend if nothing goes wrong and makes it explode.
Grimimic
2022-05-23 12:32:54 +0000 UTCSwallowtale
2022-05-22 16:17:11 +0000 UTC