SamuKata
adventurertrainer
adventurertrainer

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v0.2.0 Early Access Release

v0.2.0
Win/Linux: MEGA
Mac: MEGA
Android: MEGA (compressed)

The write-up for this build can be found here -> https://www.patreon.com/posts/118609484

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Changelog:

Story:

- +15k words, totaling 145k

- +248 images, totaling 5360

- +30 animations, totaling 124

- +1 Megumin dynamic repeating H-scene

- +1 Chris Event

- +1 Chris H-scene

- +1 Lolisa H-scene

- +1 Raphiel Event

- +1 Luna Dialogue

- Aqua Headpats scene

Technical:

- Girls Tracker will now display hints for unlocking locked characters on hover

- You can now change custom names with love interests via a menu in your room

- You can now embark on adventures even when it's raining during the day

- Added new shaders for certain transitions

- Added full support for embedded json-ized data translations to improve localization coverage

- Localization packages can now be selected from the menu, allowing multiple localizations to reside within one build (will experiment with that later when I actually do have a localization package)

- Completely redid the dynamic outfit/angle selection screen for H-scenes (like the one with Bae). Expect massive performance improvements, prettier transitions, lighting control, etc

- Chomusuke can now drop Outfits for H-scenes (currently only for Megumin) as a reward for Rare and Epic fishes

Adventuring:

- New floors for the Dungeon (it is also now finishable, unlocking the Infinite Dungeon/Labyrinth)

- New enemy types

- Added Weather effects. Now certain regions can have different weather effects, which in turn will affect certain aspects of adventuring

- New Weather effects: Raining and Foggy; additional environment effects for the Labyrinth and the Dungeon: Maze

- General performance optimizations

- Regions will now have their appropriate environment ambiance

- The game will now remember the last action for each of the party members (even out of combat and between adventures)

- Status effects icons during adventuring will now render in columns if there are more than 6

- Certain enemies will now appear in different color styles

- Abilities will now properly reset their cooldowns upon end of combat

- Added a hint for showing/hiding skill tooltip during battle

- Adjusted the positioning of the timer element, and the Updated Quest notification will no longer overlap with it

- Over 25 new banters and dialogues for combat and adventuring

Balancing:

- Level cap raised to 50

- Rin's Magic Missile received a new upgrade: Energy Morphing. It allows switching the damage type of the skill to Lightning, Ice, or Acid.

- Chris' natural dodge: 6 -> 9

- Damage over time effects can no longer be resisted

- Reduced the rarity of Ring of Bloodlust from Rare to Uncommon (since it's not that good)

- Boons are no longer dispellable

- Execute no longer pierces Death Protection

Minor changes:

- +1 Book

- New Guild Quests and adventurers

- Girls Tracker will now display the current relationship status with a character

- Added missing event screenshots for Gabriel

- Added an animated transition for when a save is loaded

- The "Quests Complete!" screen will now scroll through completed quests if there are too many to show at once

- The church menu will now correctly highlight available events in Heaven

- Adjusted the character tracker to only include major events

- Repeating H-events from the invite menu will now have a trigger marker when available for the first time

Fixes:

- Fixed the issue that could cause a portrait to flash during narrator's dialogue

- Fixed a bug that could cause an uncaught exception in Wiz's "Drain Touch" event

- Fixed a slight continuity issue in Forest Farm event

- Fixed an issue that prevented some unique damage type interactions from happening (extra Lightning damage to Wet enemies for instance)

- Fixed an issue that could result in Fear being applied to a unit infinitely without ever expiring

- Fixed an issue that prevented boosts from increasing the accuracy of basic attacks

- Fixed a bunch of interactions with the new Status Effects that could result in a crash following duplication of effects

- Fixed an issue which resulted in Drain Touch not targeting the correct units on Android

- Fixed an issue that could result in a crash when in combat against a boss with World Wisdom boon equipped

- Fixed an issue that could result in an inventory hint popup stuck on the screen after closing the inventory

- Fixed an issue that prevented the use of lockpicks in Steph's quest

- Fixed a bug that prevented characters from getting a Willpower bonus from Wizard Staff

- Fixed a bug that prevented vulnerabilities from being highlighted when targeted

- Minor spelling fixes

v0.2.0 Early Access Release

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