SamuKata
Oniki Kay
Oniki Kay

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[KT] Game Prototype Build 78

The new build of Kinky Tales is ready. Check it via Cauldron or grab the archive here.
Notes: The DOF seems to be broken. If your screen is all blurry, just disable the Depth Of Field option in the Graphics settings.
Loading an old save may require to enter the command /resetplayer in the console (Press the 'Tab' key to toggle it).

Here is the changelog:

.TECH:
         - Fixed: bug in ClipEntry causing animation events to be sent every frame.
         - Fixed: Newly added objects no longer get destroyed when loading an old save.
         - Fixed: bug in AnimStateMachine causing animations to restart when an AnimStateMachine is recycled.
         - Fixed: bug in AnimPlayable disabling blending between current state and next state when current state motion is a mix of child motions.
         - Fixed: bug in IKController spamming errors after loading a saved game.
         - Fixed: bug in VirtualCamera CopyTo causing non smooth transition.
         - Fixed: bug in AimingPosture preventing IK from solving correct parameters when using a gun.
         - Improved: Running over a step no longer cause your character to "fly" on a short distance.
         - Added: 2D cross blending to AnimPlayable. This allows complex blending between several animations. This is used by the 'step' system to mix the step forward, step backward, step right and step left animations when a character needs to move over a small distance for precise placement.
         - Added: Homogeneous time computation when blending several animations of different lengths for smoother results.

 

        .GAMEPLAY:
         - Added: Your character can now jump when pressing 'Space'.
         - Added: Outfit parts can now add new interactions when equipped. Press 'F' or 'G' while wearing a short skirt (not a mini one).
         - Added: You can buy (and eat) pasteries at the bakery (opens at 7 a.m.). Available pasteries are: Croissants, Religieuses and Donuts.
         - Added: The Vibro can now be equipped.


        .UI:
         - Added: Several buffs now have an icon and a description.
         - Added: There is a new window in the Outfit panel of the Character Creator Screen allowing to copy the preset of an outfit part to the same part but in another category. This allows to share the same outfit part between several categories and so less items in your inventory.
         - Added: The 'Areola' category has been added to the Skin Details panel.


Thanks all for your support.

Comments

I'm sorry about that. The male content is in a early state of development right now. I'll add appropriate shoes as soon as possible. A workaround is to not go in the sportswear category.

There's no shoes in the sportswear catagory for the male player, so I can't make the outfit "appropriate" and can't play the game.


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