[KT] Build 81 Released
Added 2022-10-22 13:36:03 +0000 UTC[KT] Build 81
Sorry for the delay. I had to deal with a really annoying bug in the animation system that was causing actors to stop their animation when using non looping animations with in a looing state. This took me a while (several days) to find the origin of the problem. KT's animation system is an complete home made solution that's dynamically build playable graphs at runtime using state machines. This system create/destroy, bind/unbind, connect/disconnect lots of mixers at runtime to build more or less complex graphs. I just forgot to update the weight of a mixer after replacing it by a new one.
In a previous post, I've said that I will work on clothes skinning to reduce mesh clipping. But actually, this build focuses more on adding new buildings and characters.
So, reworking the clothes is postponed to next build. I'll also work on the merchant and waitress comportments and on the part-time job at the convenient store and the police career so that you can start to earn money.
Click here to download the build or update your game via Cauldron.
Thanks for your support.