Here some little updates to whats coming next for the project:
Nvidia DLSS udpdate to increase even more performance for very small resolution loss but its still very sharp.
and UE5 Lumen Global Illumination for dynamic lighting, that means there is no way to bake Lighting but it will be very performance hungry.... im going to target for both lower hardware and very high end, People who dont want Lumen can disable it inside the Graphics menu.
Also Nanite has been updated too, to be used for the Model Temple of time.
but there is so many stuff to fix for the project... very sad is that Lumen doesn't work very perfectly for the global illumination. I have to rework alot of things because UE5 broke some stuff again like Grass cuting that needs to be fixed aswell..... Stay tuned ! I will post more when i have something new for you.
Cry~
Will Hatzer
2023-06-05 00:56:45 +0000 UTCJeffery Thomas
2022-05-16 18:48:51 +0000 UTC