SamuKata
drogune
drogune

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"Raiders of the Abyss" TTRPG

Over on the BumbleKast Discord, discussion of Drogune led to talks of a tabletop role-playing game (TTRPG) with some samples of very simple systems. I've been tinkering with something like this for a while now, and rather than sit on it until it's 100% tested and completed, I whipped up this proof-of-concept. Not everything has to be a fully realized, crowdfunded, polished end product...right?

For those of you who play, please have take this for a spin. Let me know if it works, or if my novice attempts are misguided. Who knows? Maybe in time I really will hammer this out into a real product.

Comments

Based. Giving people a chance to just goof and make up stuff in the setting is great.

Healnavi

It's based heavily on "Lasers & Feelings." I like its very broad, open-ended system so that players and GMs can be as casual or hardcore as they want. Still, the feedback is appreciated and something to consider.

Drogune

I like the simple fortune system. The boons/banes system is a bit too broad, how would you mechanically apply these banes is total guesswork/improv. Maybe some kind of racial modifier/extra roll for it - like if an Aje is trying to take cover or hide they have to take the worst roll. How do wards work with weapons? How does your character advance? Just stuff to consider. It could be more beneficial to just use an existing ruleset too. Like Powered by the Apocalypse or something.

Paige


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