SamuKata
Optimum Realism
Optimum Realism

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Patron Special Polls - 1

So for context, there's something called an atlas in Minecraft. This atlas has a limited size of 32k X 32k pixels (for modern GPUs and lower for older ones).  Minecraft loads textures after placing them on this atlas, as my textures' maximum res is 1024x you can already calculate the number of textures that I can technically create. If it reaches above that, the game would either crash while loading or give a resource pack load fail error. Now I'm very close to this limit and hence I wanted your opinion on this.

Keep in mind, that if I keep the max resolution on 512x, I'd have space for 4 times the current space I have in the atlas in Minecraft.
It is my kind request that you place your vote and help me decide better.

Comments

Use ×512 with more blocks and features

ligmasigma


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