The Cave v0.5.5 (Public)
Added 2024-09-06 21:09:55 +0000 UTCHii guys! This here is the public update for v0.5.5! You can now explore deeper into the starting forest, but be warned, you may find yourself being hunted...

Version 0.5.5 features the raffle winner's character, Nullah, and technically two vore scenes with him! My original plan was to do his Oral Vore scene this update, and this CV scene the next update (v0.6), but while I was working on his first scene, I couldn't help but put in a little more love than usual... I'll go into detail more in the changelog below!
Another thing to note, my new co-writer, SomeKobold, is making good progress on the other character, but they aren't quite ready yet for v0.5.5, so you can expect to see them in v0.6 instead. Now, without further ado:
* You can find v0.5.5 attached to the very bottom! *
If you don't have it yet, to play the game offline, you need Quest. Download it here:
https://textadventures.co.uk/quest/desktop
If you cannot play it offline, try using the online version instead, found here:
https://textadventures.co.uk/games/view/cmt50dll2koybs5hqny8qa/the-cave-v0-5-5
As always, if you find any bugs or typos, please let me know ASAP!
v0.5.5 changelog:
Added Nullah, a playful dragon that loves to hunt in the woods
Added Nullah's vore scenes (player prey). After encountering Nullah, you have the option to fight him or hug him, each one will lead to a different vore scene! Both vore scenes have only two variations for reformation and fatal endings, meaning there are four variations total
Added sprites for Nullah
Added one new prey-POV vore audio, courtesy of Rakant. This new vore audio has a 50% chance of playing in any oral vore scene, so long as belches are turned off.
Added a paw-focused scene for K'gan, written by Mitryll
Changed the intro of the game slightly
Expanded the forest area, changed the Dragonfire sigil to Oak sigil
Added an alternative option to having a tail in the player customization: now you can have a bug-abdomen instead... or both! For every scene that uses the player's tail, I also added descriptions that will use the new bug-abdomen option too
Added a unique interaction with Mitryll if you escape his stomach with the Enchanted Ring after pissing him off, then go back to see him again
After asking Rett to keep you forever, if you ever change your mind and ask to be reformed, there is now a 50% chance he'll refuse
Various typo fixes
Total amount of vore scenes, including variants: 34 -> 38
Amount of unique vore scenes: 8 --> I unironically lost count because I keep changing what's considered a "unique" vore scene
Amount of animated sprites: 25 --> 27
Amount of vore audio: 6 --> 7
Compared to the beta test, this version has more typo fixes and minor bug fixes, but not enough to warrant a new version number tbh
Note: Escaping Nullah's stomach may be tricky, but it IS possible!
Bonus: Once you figure out how to escape Nullah's stomach, try doing it while being almost fully digested. It'll lead to a unique scene!
Last but not least, the walkthrough for The Cave is currently halfway done. I totally did not foresee how much work making a walkthrough would take, to be honest. But it will be done soon!
Comments
I'm a little confused, what did you mean by this?
Rett
2024-09-24 19:02:19 +0000 UTC"Mitryll is working on Tulm Kia, a male lizardman who has an affinity for the occult"
Cebs
2024-09-24 14:26:05 +0000 UTCYou must be psychic or something. I was actually going to do something just like that for the next update! (Except it's going to be Nullah and Rett instead)
Rett
2024-09-14 20:35:26 +0000 UTCcan we get some scenes where other characters get eat each other? (Ex. Kgahn cock voring rett.)
Alice
2024-09-13 18:49:23 +0000 UTCThing is, it could be possible a bug is preventing this scene from being shown, I'll have to test it in a bit...
Rett
2024-09-07 20:28:36 +0000 UTCThere is a post-digestion scene for K'gan's CV scene, but the difference between this one and the others is that its a linear scene that progresses through each paragraph in order, rather than using RNG to decide which paragraph to show the player. You can even reform early in case you want to skip it.
Rett
2024-09-07 20:28:11 +0000 UTCSimilar to how the other digestion scenes let you pass the time or reform/move on afterwards, as it currently stands K'Gan doesn't have that for his CV scenes, it would be nice if it was an option, although I get why it isnt atm
Cebs
2024-09-07 13:48:42 +0000 UTCAdding in a unique interaction with a ring escape is a nice idea. However, for your other suggestion, what part do you think should be extended exactly? The endo/digesting scene, or the post-digestion scene?
Rett
2024-09-07 04:02:35 +0000 UTCFantastic! Might I add though that K'gan still needs some dialogue about you escaping his gut with the ring as well, and secondly that the option for some more post-vore CV scenes with him wouldn't go amiss
Cebs
2024-09-07 00:11:52 +0000 UTC