SamuKata
fouyaya
fouyaya

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Giantess Animation Sketch

Hello, 

If you’re reading this, once again, you have all my gratitude for subscribing to the highest tier. :)

Here’s a very old animation I started when I was still quite new to this. At the time, I was very interested in creating a giantess series. To kick it off, I needed an intro animation to set up the rest of the sequence. 

Back then, the Realm of Magic DLC hadn’t been released yet, so I imagined one Sim tricking another into swallowing a pill that would shrink their size. (If I were to make it now, I’d definitely use some sort of magic spell instead.) 

While working on this, I went even further and started a "Human Dildo" loop. But then, I had a sudden realization: “Wait a minute, I’m not even sure if this will work in-game.” 

So, I went ahead and tested it, and, as you can imagine, it didn’t work. The scaling function in Blender that controls the size of a 3D mesh doesn’t translate to the game, so the animation was completely busted. 

I asked Turbodriver—the creator of the WickedWhims mod—about it, and he wasn’t sure what the problem was, though it was probably related to the clip importer from Sims 4 Studio (the free community tool that the entire modding scene depends on). 

I didn’t investigate further and gave up on the whole giantess sequence until someone on LoversLab suggested using a voodoo doll instead.

And so, that’s how the WITCH voodoo doll series of animations came to be—it was the way I found to bypass that limitation and create something akin to GTS content.

(By the way, the voodoo doll animation didn’t work initially either, and I was going to give up again, but thankfully, after asking Turbodriver, he added a feature in WW that made the voodoo doll usable as an animation prop.) 

Giantess Animation Sketch

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