💎 Testing the new crystal material
Added 2024-12-16 14:00:07 +0000 UTCI'm working on a tutorial about the new crystal material, and this scene showcases the shader perfectly. Plus I made a painterly version using the kuwahara filter in the compositor.
What really enhances the effect is the lineart. It is set to Divide blend mode which adds a magical glow to the edges.
This shader is completely procedural, meaning you can adjust it to your needs.
Comments
Oh my gosh I've been waiting for this. I fell in love with it immediately after I saw your first post 💖
Chanh
2024-12-19 09:55:45 +0000 UTC