Thank you for your patience. I have implemented several requested features. This update may be smaller in scale, but it's packed with meaningful improvements and new features that I hope you'll enjoy.
A Personal Note:
October and November have been filled with various personal commitments, and honestly, I haven't had as much time as I would have liked for development. However, I still have many ideas and plans for this game. Updates may take a bit longer, but I am committed to continuing to improve and expand our gaming experience. Thank you for your understanding and ongoing support!
- for PC or Oculus Rift:
https://drive.google.com/file/d/1wud5Aj57cMxs_A_jFUY-BvX-LHsre1Zz/view?usp=drive_link
- for Oculus Quest/Quest2/Quest3:
https://drive.google.com/file/d/1q-s30JCa2x5kNBD7n9hP8VEqI2rFqu8g/view?usp=drive_link
The following are the updates.
- added a feature to toggle on/off or disable snap turn in VR
- added a feature to adjust the highlight of characters (Highlight in status screen)
- added a feature to toggle on/off the red damage effect when hit (Damage Effect)
- added a feature to toggle on/off allows damage to be dealt through farts (Fart Damage)
- added a feature to toggle on/off the sound effect of fart hits (Fart Hit Sound)
- improved the design of the Config screen
- fixed a bug that prevented the operation of the character status screen during VR play
John Lath
2024-01-20 14:14:56 +0000 UTCBruce 796
2023-11-23 18:15:30 +0000 UTCRandomPatron05
2023-11-23 15:06:16 +0000 UTC