Many of you asking me about more realostic hair meshes for the statues. There was few problems with that detail:
1. All DAZ hair meshes are extreamly hi poly or extreamly low poly. No reazons to use.
2. Creating hairs from scratch - is a wery long process.
After few experiments i was found a good solution - old good Skyrim har meshes. I will need to make a lot of edits and find good material settings for those hair types, rig it to my figures and morphs.... but it will works XD
Take a look at the results of some dirty tests on screenshots. Skyrim KS Hairdos hair mesh rigged to the statue. Its a dirty wersion just to show how this will looks.
So what do you think about this option?
demicabestan
2024-09-08 16:10:50 +0000 UTC