SamuKata
SlavesOfRome
SlavesOfRome

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The Romans Have Spoken: New Sex System!

Gather brothers, gather!


The empire thanks you for your ideas! After much thought and discussions and arguments in the senate if a sex mechanic should be "just watching" or "interactive" - we decided to give you guys both options, according to what was suggested in both cases! So... from now on, whenever starting a sex scene, you will have 2 options to chose from!



Hand free mode: A mode in which you can basically watch the scene, turn the camera, control the speed and roughness and so on and finish it whenever - but the length of it will depend on your slave's level of stamina. 

Mini-Game mode: The previous system we had but some some improvements - like "locks" between the speed levels so you can watch without losing the progress you've made. This mode will give your slave money value more easily though. 


Hoping this is something you'll enjoy! We must admit after building it and seeing it in action we though "damn... our patreons were right!" - this actually does looks and feels a lot better!


Thank you, brothers!
The Senate. 


The Romans Have Spoken: New Sex System!

Comments

Look under the white bridge (the huge aquaduct...)

Slaves of Rome

I can't find Romius's slave

Jaime Eduardo Garcia Avila

Wait for the next build :)

Slaves of Rome

how to get New Sex System!

reddragon

You can ask here and I will try and help :)

Slaves of Rome

well, now you'll have a choice :)

Slaves of Rome

I'm having trouble completing one of the quests.

Apollo_lol

Hands free mode is hands down the best mode

Joethebeast

Interesting idea... will look into the replay unreal thing

Slaves of Rome

I think it is fine the way it looks like, you can watch the “replay” if you feel like you only want to watch or play if you want to play.

Mike Hunt

Some ideas: 1) Make it a global setting, rather than at the beginning of every sex scene. I think that would more easily appease the two camps. 2) I'd prefer to watch a replay of my "results" at the end, rather than worry about it during gameplay. Can you use Unreal's replay system and just replay the scene, maybe with some mouse panning and zooming and some time-scaling?

obsidian147


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