SamuKata
anb_seth
anb_seth

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Gunman Contracts - Stand Alone - devlog #01

Hi everyone, its finally time to enter a new phase of my development. I have decided  to (at least try) document my progress from here on out via a series of youtube videos. I have to apologize for the quality ... due to lack of good recording equipment I am kinda reduced to grabbing the videostream directly via the oculus quest capture feature (I do run the game via Virtual Desktop).

I hope you guys enjoy what you see. It is still early in development, but it does progress constantly and hope it is already looking the part :-) . I will try to show off a bit more weapons like the machine guns (shotguns are still in development) aswell as gadgets like the silencer, which is already implemented.

So yeah, hope you enjoy and let me know what you think. 

Cheers,

ANB_Seth

Gunman Contracts - Stand Alone - devlog #01

Comments

@all thanks for the nice feedback so far :-D ... I am planning a second video either today or the coming days (depending wether or not my little daughter lets me get some dev time in today XD), ... next vid will be focusing more on guns, the ui and on bullet physics.

Thanks :-) ... the doors, for now, do open only one way. I kinda felt this to be more realistic, plus it gives me the possibility to plan a map more detailed, since I do have full control over where the doors go and where they dont. But door placement will be done according to map playability, so the doors will more or less always open towards the action ... at least thats the plan so far :-)

Wow this is looking incredible. Your attention to detail is spectacular. Do the door still open both ways? :) Loved the projector image on the hand.


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