So this image is one I've been working years on, doesn't look like it but it was mostly just a sketch for a long time, and then this month I finalized it and assembled the background in 3d as was the original plan.
In all honesty I had a lot of trouble getting it working because, I found this out later, there were 90 4k image files for the buildings textures that I wasn't even really using. Crashed my computer a few times trying to render it, thanks TisFoolish for directing me to the fix of just down-scaling the images. Because I spent all my time struggling with that though, I barely got to see what the final render would look like during the process, and so things ended up not quite the way I wanted. The windows are too bright and the streets don't have vehicles, but those details would have taken a lot more time than I had.
Anyways, this project was supposed to be a replacement for a comic page so I could devote more time to the other comic page... but it ended up taking so much time that I didn't get to finish the other comic page at all. Pretty sure it's still sketches right now, and I have this week to finish it and the two sketches for this month. Woo.
Still, without you guys I wouldn't be able to make mistakes like this one, and even with the issues I ran into I still learned a bit more about 3D and also finished a project I put off for years, so thank you.
This might be a familiar image layout because it's based loosely off a picture Maloo commissioned ages ago, https://www.furaffinity.net/view/21953768/ , which stuck with me because of the unusual view angle. Instead of sharing the room with the occupant we are outside of it, in the city itself where we can't see much but we can assume all across the city similar people are going about their lives in similar ways. Because we're outside the building entirely we aren't able to fully connect with the character, instead we're left wondering if the window can take the pressure that's building up. I feel that this is a theme that we haven't experimented with much, and we should try to do more with this partial disconnect.
If I had a chance to redo this, I'd focus on getting the lighting in the city just right. I was aiming for a slightly cyberpunk feel and I fell short by a long ways, but now I know where it fell short.
Thanks everyone for your patience, hopefully the next pinup picture doesn't take longer than the comic page it's replacing.