gumroad
A multi-bounce raycaster made using Geometrynodes in Blender 3.2.
This will use the vertices of a mesh/curve to create a ray in the direction of the object's normal data.
*This will only work in Blender 3.2+*
Nachimichan
gramquartz
はだしのケンジ
HDragon
GunnerHEATPC
SaysiWrites
炯(けい)
moisteaglevent
bidarudo
들반
なお
PISM
PopKim
tellemstevedave
MugiwaraYoshi
Tim Maloney
David Creighton-Pester
Mousedoodler
Brother Shibe
railgun04
SpadesNinja
Daoist Quest
ソリュウ
Line Senfen
SpencerJohnson
Funikuri
transformansion
BigTime Pitcrew
barksona
wbworld
Erich Hartmann
prettysinny
Jenna
Michael Cuevas
huyu
Mr Jakobs
ぬめろん(藤)
TuBge
Theira
aneleheart
sasa
lululewd
bjornthv
TheMushi
ひよこびーむ
Bell
Jakey
GeFauz
2DJames
Morevna Project Developers