gumroad
A multi-bounce raycaster made using Geometrynodes in Blender 3.2.
This will use the vertices of a mesh/curve to create a ray in the direction of the object's normal data.
*This will only work in Blender 3.2+*
FOULVEINS
parsley
Artificial Desire
MOKIIIMOKIII
rockyace
Nic Gil
おろみ
demipotato
Javi B.
Tar
sangapi
onibaratako
ぐるみん
BedsheetWalking
Lonely Studios
MarcosRC
E-an-na
studiocoattails
Animated Perfection AI
悪魔の叁
Manuel does Motion
소다짱ソーダちゃん
zyrakenzi
Redworthy
heroicn0nsense
Good Blood
XabeKess
皆村春樹
Towan-Games-Studio
TRG developments
kuggazer
ItsMisterBlack
LateNightFeels
mytraveltoons
wishberri
Yolo Swag Studios
JesusAtole
Woodnut in Cider
oliviapatterson
Rentsenkhorloo Bud
ShimmeringSword
Surapit Srinont
はるとし
えさ
Michiyoshi
ucupumar
Byran Husky
ci44
NaruVisual
olchannel