Happy new year everyone! :D
I think the "fat" simulation needed a bit more tweaking, so I practiced to do a dynamic pose to see how the fat behaves when bending the body. And while I was at it, I wanted to try and play with colorful lighting.
For the fat simulation I reduced the weight of the mesh a little, this makes the fat look more puffy. Mostly the chest got a little more volume.
For the lighting, I added 6 lamps with their own primary colors for mixing, to light up the wolf. The background have 2 lamps also with their own color. I mixed the colors to get a third color that lights up the wolf, while the individual lamps create colored shadows. The background lamps are kept in blue and deep purple color, as it works well as background lighting.
To make the background a bit more interesting, I simulated curtains for the background.
To give more volume to the scene I added some volumetric haze and dust.
Owen!
2025-01-02 10:54:05 +0000 UTCMikey
2025-01-02 00:49:30 +0000 UTCShadowHound
2025-01-01 21:29:22 +0000 UTC