Soon as I get a solid WIP of one animation, the program I'm using to put it all together gets a MAJOR UPDATE and I'm like
OOGH
https://www.youtube.com/watch?v=tPRNhk3rr7A
Anyway I get to play with Mesh Deformation now and hopefully it'll make things even easier to crank out. We'll have to see. This is by no means a serious animation or anything I just slapped some bones on and wanted to see how it all worked.